Player Class: Security Officer

Security Officers are the basic guard in "High RIsk" deemed UAC properties, ranging from Bouncers to ex military to even washouts, Security Officers aren;t given much respect in the corporate chain sometimes seen as little more than test subjects.

But a Security Officer does have his perks, he does have more access than Marine Transfers generally, and due to his duty as a Guard, comes more equipped, but has almost no access to the armoury.

Security Officer
Starting Skills: Computer Use, Disable Device, Intimidate, Investigate, Move Silently, Pilot, Search (choose three to start with) Starting Talents: None Stat Boosts: 1+ Dexterity, 1+ Constitution Starting Wealth: 1d50

Security Officer Gear
A Security Officer, while he does not have access to the Armoury like a Marine(without a CEO present) the Security Officer has the following:

Starting Weapons: Godwyn 12 Gauge Pump Action Shotgun OR MG-88 Enforcer OR PS-47 Enforcer and Riot Shield

Starting Gear: Red Security key, Blue Security key, Flashlight, Radio(in helmet), Security Armour